Twenty years have passed since world leaders offered an unconditional surrender to alien forces and XCOM, the planet's last line of defense, was left decimated and scattered. Now the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda below and eliminating all who dissent from their new order.

Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, the remnant XCOM forces must find a way to rise from the ashes, expose the insidious truth behind the occupation, and eliminate the alien threat once and for all.

Take command of the Avenger, an alien supply craft converted to XCOM's mobile headquarters. Guide your strike force around the world, build popular support and expose the aliens' sinister plans.

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Long War Studios, the team behind The Long War - one of the most comprehensive mod for Firaxis’ original XCOM reboot – has changed its name to Pavonis Interactive. The announcement was made in tandem with the reveal that the team’s next project is Long War 2 for XCOM 2, a sequel to the aforementioned mod for Firaxis’ strategy sequel.

As an indicator of the significance of this announcement, the reveal was made by Firaxis itself, rather than Pavonis Studios, through the XCOM 2 developer’s social media channels and website. It’s an example of how Firaxis recognises that its first XCOM was made even better through its mod scene, and so the developer seems to be lending official support to the sequel’s own budding mod teams.

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The official announcement reads:

“Long War Studios, the development outfit responsible for great XCOM 2 PC content such as the “Alien Pack” and the “Perk” and “Laser Pack” mods, has a new name: Pavonis Interactive, and a new web site. And the team has been working on something ambitious. We’ll be sharing more in the coming weeks so stay tuned.”

As for the reason behind the name change, Pavonis Interactive’s design lead John Lumpkin elaborates in a news post:

“...The name change is intended to mark that the company's future work will go beyond modding XCOM and focus on developing independent original titles, including Terra Invicta, a grand strategy alien invasion game. Going forward, "Long War" will remain exclusively linked with the XCOM franchise.”

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Details on the Long War 2 mod are scarce, but one aspect that has been revealed is a new weapon class: the coilgun.

Firaxis details:

“The engineers at Pavonis Interactive, creators of the upcoming Long War 2 mod for XCOM 2 on PC, have created a new suite of weapons for your soldiers, Commander. They’re calling these new armaments “Coilguns.” Coilguns represent a new tier of weaponry available to research during the XCOM 2 campaign on PC. This line of advanced magnetic hardware rests above the current Mag weapon tier offered by Chief Shen and her team, and directly under our top-tier Beam offerings.

Outfit your soldiers with these Coilguns and they’ll represent a very serious threat to any ADVENT or alien overlords you come across in your efforts to reclaim Earth; however, Coilguns aren’t cheap. Obviously, as the second-best weapon tier available to our soldiers, Coilguns will require a considerable investment before you can add them to your weapons cache.”

Long War 2 currently has no release date, however Pavonis Interactive says it will be the last XCOM 2 mod that it develops before moving onto independent projects.

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XCOM 2 to Ship with mods!

XCOM 2 to Ship with mods!

News 1 comment

Firaxis partners with Long War Studios in a new trend of Developer curated Official Mods!

New games, new opportunities in 2016

New games, new opportunities in 2016

News 7 comments

What game are you waiting for this year, or hope to come?

XCOM 2 Promises Ambitious Mod Support

XCOM 2 Promises Ambitious Mod Support

News 3 comments

Firaxis have promised "a much deeper level of modding support" for the upcoming XCOM 2, so we dig into what that means.


Not a single mod to date? WHAT IS GOING ON!?!?!

Reply Good karma Bad karma+1 vote

Nexus & Steam WorkShop (SWS) are the places for XCOM 2 mods.
Nexus is well known for multiple mods, whereas SWS makes everything easy & convenient (for the most part) for both the subscriber & the modder(s).
Not only that, XCOM 2 modding died rather fast due to Long War Studios having the chance to release 3 of their mods WITH the game launch, & if I am not mistaken, either they or another team created a mod where you can create your own class.
Such perks put a lot of limitation on other potential mods, since they are typically not as modular.

Reply Good karma Bad karma+1 vote

Does not change the fact that they are no total conversion out yet or none being worked on

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